![]() Creating a random map before selecting the players' starting heroes will result in some heroes being unavailable as starting heroes because they will be placed in the prisons scattered across the Adventure Map.However, due to the naturally generated obstacles around the towns, the walking distances to these resource generators sometimes becomes very long, especially on larger maps. A sawmill and an ore pit will always spawn within close proximity to all player-owned starting towns.Neutral towns start with the same as the player towns, but with no tavern and sometimes no Fort. Players can occasionally spawn with two towns each, but most commonly one town. The players starting towns start with a tavern, a village hall, the level 1 dwelling, sometimes the level 2 dwelling and almost always a Fort.The only exception is Necropolis (often starts underground on Subterranean if the map is 2 layers) and Dungeon (often starts on dirt). Player owned towns will often spawn on their native terrain.There are several rules that Random Maps always follow, these include, but are not limited to the following. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |